Tuesday, August 24, 2021

“[An elevator is] an invitation to make your enemies or companions look dumb, for physics objects to go flying, or for quest items to get stuck.”
– Bill Gardner, The Deep End Games –

Turns out that doors are super hard… to code in video games. And that’s far from the only feature that’s difficult to program. To learn more, Click here for the article Turns Out The Hardest Part of Making a Game Is…Everything. Then ask yourself What do people presume is easy in my business that’s actually super hard? (Then consider whether that creates opportunity).

Stay safe. Stay healthy. Be strong. Lead well.